Middle Earth: Shadow of Mordor

Monolith Productions: Director of Art

Director of Art: As Director of Art on Shadow of Mordor, through concept art, paintovers, and look dev, I guided the game’s visual direction across all art disciplines.

Marketing Materials: I provided storyboards, style guides, paintovers, art and creative direction for all marketing materials for Shadow of War including; box art imagery, color systems, SOM, Warner Brothers, and Monolith logo development, print media imagery and materials, and directed all screenshots.

Award Winning Innovation and Creativity

Middle‑earth: Shadow of Mordor is a landmark action‑adventure game from Monolith Productions and Warner Bros., set between The Hobbit and The Lord of the Rings. The game introduced the revolutionary Nemesis System, which dynamically generates personalized rivalries and memories—earning critical acclaim for its innovation .

Middle-Earth: Shadow of Mordor Game of the Year Trailer

Middle-Earth: Shadow of Mordor was academically and commercially celebrated,, sweeping industry awards including:

Outstanding Achievement in Game Design, Animation, Character, Story, Innovation, and Technical at the 18th Annual D.I.C.E. Awards.

Outstanding Achievement in Art Direction, Fantasy at the NAVGTR Awards.

Excellence in Animation at the SXSW Gaming Awards.

These accolades reflect the game's outstanding visuals, narrative depth, and gameplay design—earning eight D.I.C.E. wins overall , and recognition at BAFTA and Game Developers Choice Awards

In celebration of the team at Monolith Productions, a Game of the year edition was developed to which I provided Art Direction.